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two simple dice

two simple dice

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Application Description

Dice, fundamental tools for games and random number generation, come in many shapes and sizes. This brief overview introduces two common types: the six-sided cube, numbered 1-6, a staple in board games and casino classics like craps; and the less frequent four-sided tetrahedron, displaying numbers 1-4. Both ensure fair and unpredictable results, vital for diverse game mechanics.

Objective

The aim is to achieve specific numerical combinations or sums using dice rolls, determined by the chosen ruleset.

Gameplay

- Preparation: Two six-sided dice and a scoring sheet (optional) are required.

- Turns: Players alternate rolling both dice.

- Scoring: Points are awarded based on the dice roll outcome.

Basic Rules

- Dice Sum: Points equal the combined value of the two dice.

Combination Bonuses:

- Doubles: (e.g., two 3s) yield bonus points.

- Seven Total: Rolling a seven often grants extra points.

Scoring Illustration

Total: Players accumulate their individual dice roll totals.

Special Rolls:

- Doubles: +10 points

- Seven Total: +5 points

Variations

- Target Score: A predetermined score (e.g., 50 points) must be reached to win.

- Rounds: Play a fixed number of rounds; the highest cumulative score wins.

Strategies

- Enjoyment: Simplicity is key; prioritize fun with companions.

- Score Tracking: Monitoring scores enhances the competitive aspect.

Screenshots
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