TMEditor

TMEditor

3.2
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Application Description

The Tiled Map Editor (TMEditor) is an invaluable free tool designed for creators of 2D games, enabling the seamless crafting of intricate map layouts. This editor's versatility extends beyond simple design, allowing users to define abstract elements such as collision zones, enemy spawning points, and power-up locations. All this data is efficiently stored in the standardized .tmx format, making it easily accessible and usable across various platforms and game engines.

How Does TMEditor Work?

Creating maps with TMEditor involves a straightforward yet flexible process:

  1. Select Your Map and Tile Sizes: Begin by deciding on your map dimensions and the size of your base tiles.

  2. Incorporate Tilesets: Import tilesets from your images to use as building blocks for your map.

  3. Arrange Tilesets: Place these tilesets onto the map canvas to form the visual layout.

  4. Add Abstract Objects: Include additional objects to represent abstract concepts like collision areas or special zones.

  5. Save Your Work: Once satisfied, save your map in the .tmx format.

  6. Integrate into Your Game: Finally, import the .tmx file into your game and interpret it according to your game's logic.

Features

TMEditor boasts an array of features that cater to diverse mapping needs:

  • Map Orientations: Supports both orthogonal and isometric orientations, giving you flexibility in design.

  • Tileset Support: Allows the use of multiple tilesets to enrich the visual variety of your maps.

  • Layering Capabilities: Offers up to eight layers for multi-layer editing, enabling detailed and complex map designs.

  • Custom Properties: Apply custom properties to maps, layers, and objects for enhanced control and functionality.

  • Editing Tools: Equipped with tools like Stamp, Rectangle, and Copy Paste for efficient editing, along with tile flip functionality.

  • Undo/Redo: Features undo and redo options specifically for tile and object mapping, ensuring a forgiving editing experience.

  • Object Variety: Supports a range of object types including rectangles, ellipses, points, polygons, polylines, text, and images.

  • Isometric Object Placement: Allows for precise placement of objects on isometric maps.

  • Background Images: Incorporate background images to add depth and context to your maps.

  • Export Options: Export your maps in various formats such as XML, CSV, Base64, Base64-Gzip, Base64-Zlib, PNG, and even Replica Island (level.bin).

What's New in the Latest Version 1.0.27

The latest update, released on October 4, 2024, focuses on enhancing user experience through a series of bug fixes, ensuring smoother and more reliable performance for all your map creation needs.

Screenshots
TMEditor Screenshot 0
TMEditor Screenshot 1
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