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There will be a dynamic map with changing terrain in Elden Ring Nightreign

by Logan Feb 27,2025

Elden Ring Nightreign's director, Junya Ishizaki, recently unveiled substantial map alterations. The game will feature procedurally generated volcanoes, swamps, and forests, dramatically changing the landscape with each playthrough.

"We wanted the map itself to feel like a gigantic dungeon, allowing players to explore it in new ways each time. At the end of the third in-game day, players will need to choose a boss to face." - Junya Ishizaki

This innovative approach isn't just about gameplay variety; it forces players to strategize differently for the final boss encounter. By the third in-game day, players must select their final boss, influencing their preparation and exploration strategies. This allows for targeted acquisition of advantageous items or skills.

Elden Ring NightreignImage: uhdpaper.com

"Upon choosing a boss, players may consider the best way to prepare for the fight, which could alter their route on the map. We wanted to give players that freedom— for example, deciding, 'I need to acquire poisonous weapons to counter this boss.'" - Junya Ishizaki

Ishizaki clarified that the roguelike elements aren't a trend-chasing tactic but rather a way to condense the RPG experience, resulting in a more dynamic and engaging game.

Main image: whatoplay.com

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