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Blacksite Pressure Guide: Three Nights of April Fools

by Sophia Apr 13,2025

When you think of an April Fools' game update, you expect playful pranks and humorous twists. But the developers of *Pressure* took a different route, introducing a chilling new game mode inspired by *Five Nights at Freddy’s* called **Three Nights at the Blacksite**. Far from being a lighthearted jest, this mode is intense and nerve-wracking. Here’s your comprehensive guide to surviving all three nights in this gripping new addition.

How to Survive in Three Nights at the Blacksite Pressure

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Screenshot by The Escapist.
If you're a fan of *Five Nights at Freddy’s*, the gameplay mechanics will feel familiar. For *Pressure* enthusiasts, you'll recognize the monsters and know how to tackle them. Whether you're new to the series or a seasoned player, this guide will walk you through each night's challenges.

First Night Walkthrough

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Screenshot by The Escapist.
You start in a **camera control room** with surveillance footage at your fingertips. Behind you are **two doors** that you can open and close, but be mindful: closing them drains your power, and without power, it's game over. Your defense against the monsters involves **flashing them** or **closing the doors**, both of which require power.

Throughout all three nights, your primary task is to **monitor the cameras**, particularly the top one, where **Sebastian** should remain. If he moves, he'll reach you quickly and end your game. Keep an eye out for anomalies and regularly check the doors, as sounds are more audible when not in camera mode, helping you anticipate threats.

three-nights-at-the-blacksite-walkthrough-office

Screenshot by The Escapist.
When the **lights flicker** around **2 AM on the first night**, turn and close the doors to brace for **Angler's charge**. You'll also encounter **Painter's pop-ups** on the camera screen, which you can close and ignore as they're distractions.

We recommend turning around every **10 seconds** or at any unusual noise. Continuously browse through the camera footage and flash when you suspect Sebastian's presence. If he's not on the top camera, quickly check cameras marked **1 and 2** to prevent his advance. Follow these tips, and you'll reach 6 AM, marking the end of your first shift.

Second Night Walkthrough

three-nights-at-the-blacksite-walkthrough-night-2

Screenshot by The Escapist.
By **1 AM on the second night**, you'll face no immediate threats. Keep checking the cameras and flash if anything looks off. At the sound of any disturbance, turn around and close the doors—the first **Angler attack** occurs at **2 AM**, just as on the first night.

The camera footage will become noticeably dimmer around this time, making it crucial to cycle through all cameras, especially those marked **1 and 2**, and don't forget to check behind you.

**Crooked** is a new monster introduced tonight. You'll spot him standing at your doors; close them briefly when you see him. Be vigilant with the cameras as static increases and **Painter's pop-ups** become more frequent. Close them quickly to stay focused.

Just before the end of the shift at **5 AM**, you'll face **two Angler attacks**, one on each side. The last hour is critical, so stay alert and avoid distractions.

Third Night Walkthrough

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Screenshot by The Escapist.
The **third night** ramps up the difficulty. **Sebastian** escapes the top camera within seconds of your shift starting, followed closely by an **Angler attack** after about **30 seconds**. Forget past strategies; focus solely on checking cameras and turning around.

After the initial Angler attack, keep the door closed for a while before reopening it. The monsters are quicker and more aggressive now, making timely reactions challenging. Expect **four Angler attacks** tonight, unlike the previous two nights where the first attack was around **2 AM**.

Following **two door attacks** around **3 AM**, the night intensifies. You'll need to keep the doors closed more frequently, but monitor your **power levels** closely. The hours between **4 AM and 5 AM** are the toughest, requiring a delicate balance between flashing Sebastian and conserving power. Our advice is to save power at all costs, even if it means not flashing Sebastian when he's at cameras **A1, B1, or C1**.

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Screenshot by The Escapist.
A reassuring note: if you fail on the third (or second) night, you can restart from the beginning of that night. Successfully surviving all three nights completes the event, earning you the **Connection Terminated badge**.

If you found this *Three Nights at the Blacksite* walkthrough helpful, enhance your *Pressure* experience further with our **All Monsters guide**.