Survive All Monsters in Roblox Pressure: Tips and Strategies
In the thrilling world of Roblox *Pressure*, mastering the art of survival against each unique monster is crucial to navigating through all the rooms successfully. Each monster requires a specific strategy, and understanding these can significantly enhance your chances of clearing each run flawlessly. Here's a comprehensive guide on **all monsters in *Pressure* and how to survive them**.
How to Survive All Monsters in Pressure
Below, you'll find detailed strategies for defeating every monster in *Pressure*. Whether you encounter them randomly, as Node monsters on specific paths, or in designated areas like the DiVine in Oxygen Gardens, these tips will help you navigate safely. Be mindful of **Cleithrophobia**, which can force you out of hiding if you stay concealed too long. Instead, use the cues provided for each monster to time your hiding perfectly.
Pandemonium
When you notice lights flickering, it's a sign that Pandemonium might spawn. Avoid rushing into a locker immediately to prevent triggering Cleithrophobia; instead, stand near one and wait for the monster's roar. Pandemonium will instantly kill any player in its sight who isn't hidden. If it approaches your locker, you'll enter a mini-game where maintaining the cursor in the center of the screen as it moves is essential to survive its locker slams.
Good People
Good People appear in rooms with dead-end doors, one of which is a Fake Door. Entering the Fake Door leads to an attack and death. To avoid this, remember these cues:
- **Fake Door Cues**: Approach doors closely without opening them to detect breathing, growling, sparks, or scanlines on the navi-path sign, indicating a Fake Door.
- **Dark Rooms**: In dark rooms, the navi-path screen of Fake Doors remains lit, unlike real doors.
- **HQ Message**: If HQ suggests a path without specifying the incorrect one, be vigilant for Fake Doors.
Eyefestation
This shark-like monster appears in rooms with ocean views. Avoid making eye contact through the window to prevent HP drainage. Simply leave the room without looking outside to despawn the Eyefestation.
Squiddles
Squiddles are easy to handle; just turn off your light and keep a safe distance when you see them. They appear in dark rooms or rooms darkened by other monsters. Navigate past them with your light off and a wide berth to survive.
Locker Void-Mass
These slimes randomly spawn in lockers, causing damage and trapping you if you enter an infested locker. Always check for purple slime before hiding. If trapped, you'll take continuous damage until freed by another player or death.
Wall Dweller
Wall Dwellers emerge from walls to chase and insta-kill players. Listen for out-of-sync footsteps to detect them. Turning around will make them retreat. If a teammate is attacked, you can approach and attack the Wall Dweller. Baiting them for another player to kill is an effective strategy. Contact with roaming Nodes like The Angler will kill Wall Dwellers, leaving behind a meat chunk for health regeneration. Meat from player-killed Wall Dwellers won't heal.
Redeemer and Hanger
Finding the Redeemer revolver triggers a minigame with the Hanger monster appearing behind you. Mash the E (Interact) button to resist its influence. Success results in shooting the Hanger, while failure leads to self-harm or being stabbed for 20 damage per hit.
Candlebearers & Candlebrutes
Candlebearers can be stunned by light, but shining it for more than 3 seconds enrages them. Use brief flashes to slow them down as they deal low damage even when they reach you. Their light turns fully blue when enraged. Candlebrutes, a tougher variant, are only slowed by light and not stunned by emergency lights. They can be enraged after 5 seconds of light exposure.
The Angler
The Angler and its variants are common in *Pressure*. Flickering lights signal its spawn; hide in a locker or submerge your head in water to survive. It only appears in rooms with lockers and will insta-kill players in sight if not hidden.
Pinkie
Similar to The Angler, Pinkie approaches without flickering lights but with a screeching sound. Hide in a locker when you hear it, as it only spawns in rooms with valid hiding spots.
Froger
Froger mirrors The Angler with flickering lights and a screech. Hide in a locker promptly. Unlike others, Froger rebounds along its path, requiring you to hide again when it returns.
Chainsmoker
Chainsmoker signals its spawn with flickering lights and rattling chains. It emits green smoke that forces you out of lockers, so hide when your screen shakes upon its arrival. Chainsmoker is notably slow.
Blitz
Blitz is the fastest of the node monsters, signaled by screeching and a loud roar before entering a room. Hide immediately upon hearing the roar due to its speed.
Bottomfeeder
Exclusive to The Dredge area, Bottomfeeder attacks players in water. Use dry surfaces to evade it; it despawns when all players are out of the water. If caught, engage in a mini-game to escape by mashing Q and E or mobile buttons, which drains your health.
The DiVine
The DiVine, tree-like monsters in Oxygen Gardens, remain non-hostile unless you step on grass patches. Doing so activates them, causing a chase and 75 damage upon close contact. Avoid grass and be cautious of their potential combination with other monsters like Eyefestation.
This guide covers all monsters in *Pressure* Roblox and the strategies to survive them. For additional benefits, don't forget to check out our *Pressure* codes for free goodies.
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