Intergalactic, new Neil Druckmann game, will be about religion and solitude
Neil Druckmann's highly anticipated game, Intergalactic: The Heretic Prophet, finally unveils some details about its intriguing setting, revealed on the Creator to Creator show. The game plunges players into an alternate future diverging from our own timeline in the late 1980s. Central to this future is a new, dominant religion that sweeps across the Intergalactic universe. Naughty Dog has invested years crafting the rich lore of this religion, tracing its evolution from its initial prophet to its subsequent transformations and corruptions.
This religion's origins and initial spread are confined to a single, isolated planet, eventually becoming completely severed from the rest of the galaxy. It's on this very planet that the protagonist crash-lands, finding herself utterly alone and facing the challenge of survival. This solitary struggle forms a core theme of the game, a stark contrast to previous Naughty Dog titles where companionship was a key element. In Intergalactic: The Heretic Prophet, players must navigate this alien world and solve its mysteries entirely independently—if they hope to escape.
Despite four years of development, a release date for Intergalactic: The Heretic Prophet remains elusive. For now, fans will have to patiently await further announcements.
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