"GTA 6 Map Mod in GTA 5 Taken Down by Take-Two, Creator Says It Was Too Accurate"
The modder known as 'Dark Space' has halted all work on his project that recreated the Grand Theft Auto 6 map within Grand Theft Auto 5, following a takedown notice from Take-Two Interactive, the parent company of Rockstar Games. Dark Space had developed a free-to-download mod using leaked coordinate data and official trailer shots of GTA 6, and shared gameplay footage on his YouTube channel. The mod and videos garnered significant attention in January, drawing in eager GTA fans anxious for any glimpse of the upcoming game set to launch on PlayStation 5 and Xbox Series X and S this fall.
However, the project came to an abrupt end last week when Dark Space received a copyright strike from YouTube, prompted by a removal request from Take-Two. Faced with the potential termination of his channel due to multiple copyright strikes, Dark Space preemptively removed all download links to his mod and addressed the situation in a response video. He suggested that the accuracy of his mod's depiction of the GTA 6 map might have been the reason for Take-Two's action.
In a subsequent interview with IGN, Dark Space expressed a philosophical acceptance of the takedown, noting that he had anticipated such a move based on Take-Two's history of targeting fan projects. He speculated that his mod, which was partly based on an online community mapping project using leaked coordinates, might have spoiled the surprise of GTA 6's map for players and the broader internet community.
Dark Space concluded that continuing the project was futile given Take-Two's clear stance against its existence. He plans to shift focus to creating other content that his audience might enjoy, while steering clear of further GTA 5 mods related to GTA 6 due to the perceived risks.
There are now concerns that the GTA 6 community mapping project could be the next target for Take-Two's legal actions. IGN has reached out to the group for their response.
Take-Two has a track record of enforcing copyrights against fan projects, as seen with the recent takedown of the 'GTA Vice City Nextgen Edition' YouTube channel, which aimed to port the 2002 game into the 2008 GTA 4 engine. A former Rockstar developer, Obbe Vermeij, defended these actions, stating that Take-Two and Rockstar are protecting their commercial interests. He noted that while fan projects that do not interfere with business interests might be allowed to continue, those that compete directly with official releases, like the Definitive Edition, are likely to face takedowns.
As fans await the release of GTA 6, they can stay updated with IGN's coverage on related topics, including insights from a former Rockstar developer on potential delays, comments from Take-Two's CEO on the future of GTA Online, and expert opinions on the performance capabilities of the PS5 Pro for running GTA 6.
GTA 6 Key Art's Hidden Map..?
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